
Assassin
ๆๆฎบ่ ยท Assassin โ A death specialist who finishes it all with a single strike
A class specialized in eliminating targets quietly and with certainty. Built upon the rogue's stealth techniques, adding killing techniques, poisons, anesthetics, and specialized weapons. Exists in every world as a political tool and necessary evil.
Origin
The historical archetype is the Middle Eastern Hashshashin order. Spread to Europe through Marco Polo's accounts, giving rise to the word 'Assassin'.
Features
- One-Strike Kill: vital point targeting attacks capable of instant death
- Crafting and administering various poisons, anesthetics, and sleeping agents
- Disguise and camouflage techniques
- Surveilling and tracking the target's movements before acting at the perfect moment
Usage
The absolute specialist in single-target elimination. A political tool that is cheaper and more effective than war.
Weakness
Survival rate drops sharply in multi-target combat. Lacks the ability to handle situations outside the target encounter.
Related Items

Ninja
ๅฟ่ ยท Ninja โ A Japanese espionage warrior who fights through darkness and deception
A class specializing in espionage, infiltration, and assassination developed in Japan's Warring States period. Distinguished by adding ninjutsu (ๅฟ่ก), a unique magical skill set, to the rogue's and assassin's techniques. They wield various ninjutsu such as Shadow Clone Technique, Fire Escape Technique, and Transformation Technique. Unlike Western assassins, ninjas are often affiliated with an organization (a ninja clan or ninjutsu group).

Rogue
็่ณ ยท Rogue / Thief โ A versatile problem-solver who works in the shadows
A class combining non-combat skills like stealth, disarming traps, lockpicking, and pickpocketing with ambush-oriented combat. Prefers combat using ambushes, poisons, and environmental advantages over direct confrontation. The only specialist in a party for scouting, trap disarming, and infiltration.