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warlock

Warlock

่ก“ๅฃซ ยท Warlock โ€” A cursed mage who has made a pact with a transcendent being

A class that borrows magical power by making a pact with a transcendent entity such as a demon, ancient god, or spirit. Unlike a mage who studies theory, the warlock receives abilities granted by their patron. The cost of the pact (soul, lifespan, free will, etc.) is always present.

Origin

Derived from medieval European legends of demonic pacts. The story of Faust is the most representative archetype, and the class was established in D&D with the independent Patron system.

Features

  • Unique magic granted by the patron being
  • Can use magic continuously without mana consumption (Power of the Pact)
  • Specializes in curse, weakening, and fear magic
  • Violating the terms of the pact leads to ability revocation or a curse being placed on them

Usage

An independent combatant capable of sustained magic use. A control dealer who disables enemies through curses and debuffs.

Weakness

Risk of becoming subordinated to the patron's will. A structural constraint where the patron's demands cannot be refused.

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