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druid

Druid

่‡ช็„ถ็ฅญๅธ ยท Druid โ€” An ancient priest who has become one with nature

An ancient priestly class that takes natural phenomena and the cycle of life as their faith, wielding nature magic. They handle all nature-related magic from healing, shapeshifting, and summoning plants and animals to unleashing natural disasters. An absolute authority in forest, mountain, and coastal natural regions.

Origin

The Druidic (Druidae) priestly class of Celtic civilization is the direct archetype. They appear in Julius Caesar's records of the Gallic campaigns as a mysterious priestly caste.

Features

  • Shapeshift: transforming into animal forms for combat or exploration
  • Nature healing: healing wounds using the energy of plants and earth
  • Nature summoning: calling upon animals, plants, and spirits for combat support
  • Natural disasters: unleashing storms, earthquakes, plant rampages, and other environmental attacks

Usage

Strongest in outdoor environments. An all-around nature mage responsible for exploration, protection, and healing in natural regions.

Weakness

Greatly diminished abilities in urban and indoor settings. Extremely averse to acts of nature destruction (logging, mining), causing frequent conflict.

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