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Lancer

槍騎士 · Lancer — A specialist in charges and piercing strikes

The lancer is a mounted warrior class wielding long lances to charge on horseback. In heavy plate armor, they concentrate the warhorse's kinetic energy at the lance tip to pierce enemy armor and shields in a single overwhelming strike. The star of medieval European tournaments, where the joust between two charging knights became the symbol of chivalry. Existing across civilizations — Japanese yari cavalry, Polish hussar lancers — they're popular as powerful single-strike classes in fantasy RPGs through FF's Dragon Jump and D&D's Cavalier.

Origin

Derived from the knight class that wielded lances as their primary weapon in medieval cavalry tactics. The star of the joust, they evolved into an independent fantasy class by combining with dragon hunter legends.

Features

  • Mounted Charge: explosive piercing attack linked to movement speed
  • Long reach of the lance allows maintaining safe distance
  • Specialization in targeting vital points of large monsters
  • Teamwork with the horse is key — combat effectiveness drops sharply when separated

Usage

Large monster subjugation and mounted charge tactics. A breakthrough role that can instantly change the tide of battle on the open field.

Weakness

In narrow interiors or underground dungeons, inability to mount causes a sharp drop in combat power. Vulnerable to enemies who close inside the lance's reach.

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